About Escalation Studios
Escalation Studios, located in Dallas TX, was founded in 2006 by game industry veterans Shawn Green and Tom Mustaine.

Shawn Green

Shawn's experience spans over 17 years in the electronic entertainment industry. During that time, he has been a part of important periods and major events in the industry from the shareware boom in the early nineties that brought modern game development out of the garage and into the commercial market place, to the onset of the modern 3D gaming experience with the creation of the blockbuster games DOOM and Quake from id Software.

Titles Credited:
Brothers in Arms: Earned in Blood, Brothers in Arms: Road to Hill 30, Halo: Combat Evolved, 007: Nightfire, Tony Hawk's Pro Skater 3, Anachronox, John Romero's Daikatana, DOOM 64, Redneck Rampage, Final DOOM, Hexen: Beyond Heretic, Quake, The Ultimate DOOM, DOOM II: Hell on Earth, DOOM, Wolfenstein 3D, Jumpman Lives!, and Paganitzu.

Tom Mustaine

Tom has been creating games for 13 years. In 1996 Tom co-founded Ritual Entertainment and served as level designer, lead game designer, producer, and development director for over 10 years. In his earlier game development efforts, Tom founded and contributed to a number of projects using the DOOM and Quake engines.

Titles Credited:
Master levels for Doom2, Perditions Gate, Hell2Pay, Final Doom, Scourge of Armagon, Sin, Wages of Sin, Heavy Metal FAKK2, Blair Witch III, Half-life: Opposing Force, Quake2 Vengeance, Bond: Agent Under Fire, Black Hawk Down: Team Sabre, Star Trek: Elite Force II, Counterstrike: Condition Zero, Counterstrike: Xbox, and Sin Episodes: Emergence.